Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 30th, 2020
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 30th, 2020
Check out the latest workflow improvements in Quixel's free tool for exporting Megascans assets to DCC apps and game engines.
Wednesday, November 25th, 2020
New 'Big Navi' cards go up against Nvidia's GeForce RTX GPUs - and feature dedicated ray tracing cores.
Thursday, October 29th, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools.
Wednesday, October 21st, 2020
Deform Dynamics' real-time cloth simulation tool performs '10-100x faster' than Max's Cloth modifier.
Friday, October 9th, 2020
All part of a deal between Otoy and BiteTheBytes to link the GPU-based renderer and terrain generator.
Thursday, October 8th, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020
Major update to the character animation app adds support for retargeting and camera animation.
Thursday, October 1st, 2020
Neat $995 inertial mocap gloves can be used to stream hand and finger tracking data live to apps like Maya, Blender, Unity and UE4.
Thursday, September 17th, 2020
Neat €3 plugin assembles folders of texture maps into PBR materials for 'even the messiest scenes'.
Thursday, September 10th, 2020
Unity has 1.5 million users and is used to create over half the games released, but the firm still made a loss of $163.2 million last year.
Tuesday, August 25th, 2020
Donation to the open-source 3D app's dev fund will help fund 20 full-time core Blender developers.
Sunday, August 23rd, 2020
Get futuristic 3D buildings in the native formats of 3ds Max, Blender, C4D, Maya, Houdini, UE4 and Unity. For commercial use.
Monday, August 17th, 2020