In beta: optical mocap software's new 'Quantum Solver' can track 10 actors simultaneously. See all of its new features and new pricing.
Tuesday, July 13th, 2021
In beta: optical mocap software's new 'Quantum Solver' can track 10 actors simultaneously. See all of its new features and new pricing.
Tuesday, July 13th, 2021
Big free update to the real-time rendering and look dev tool adds neat texturing and lighting features, RTX-accelerated render denoising.
Thursday, July 8th, 2021
Dynamixyz's facial mocap tech now available exclusively to Take-Two's own studios like Rockstar Games.
Monday, July 5th, 2021
Buyout of Pixyz's CAD data preparation and import tools may also lead to new workflows for games artists in the Unity Editor.
Wednesday, June 23rd, 2021
One-click colour-matching app for concept art work and image-to-LUT tool now available as standalone software for Windows and macOS.
Wednesday, June 16th, 2021
New PLE licences of the real-time facial mocap software can be used with MetaHumans in Unreal Engine.
Thursday, June 10th, 2021
New visual standards program is already being adopted by model sites like CGTrader and Sketchfab.
Thursday, June 10th, 2021
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free.
Monday, June 7th, 2021
AI-based texture-processing tool gets automated feature masking, plus option to export project files.
Wednesday, May 26th, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity.
Monday, May 24th, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free.
Monday, April 12th, 2021
Unusual character animation tool gets new silhouette render mode, better handling of mirrored rigs.
Wednesday, April 7th, 2021
New entry-level MVN Awinda Starter system and MVN Animate Basic software cost under $5,000.
Wednesday, April 7th, 2021