Discover how Rebellion's VFX team created the game's colourful trailer using Houdini and Unreal Engine.
Saturday, April 10th, 2021
Discover how Rebellion's VFX team created the game's colourful trailer using Houdini and Unreal Engine.
Saturday, April 10th, 2021
Unusual character animation tool gets new silhouette render mode, better handling of mirrored rigs.
Wednesday, April 7th, 2021
Free 158-page PDF provides an overview of new workflows and job opportunities in virtual production.
Tuesday, April 6th, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset.
Monday, April 5th, 2021
Free GPU renderer get supports for Cryptomatte AOVs, and a new 16-bit Machine Learning denoiser.
Thursday, April 1st, 2021
Significant update to the real-time visualisation tool adds new bridge to UE4, new Megascans assets.
Wednesday, March 31st, 2021
New open-source plugin streams real-world geospatial data into UE4 from platforms like Cesium ion.
Wednesday, March 31st, 2021
Markerless mocap software suite can now stream motion capture data to Unreal Engine in real time.
Friday, March 26th, 2021
Real-time 3D character-creation tool gets new Smart Hair system of modular hairstyles and facial hair.
Thursday, March 25th, 2021
Handy $5 app turns your iPhone or iPad into a real-time virtual camera controller for Maya or Blender.
Monday, March 22nd, 2021
Photogrammetry app used for the Megascans library to be 'integrated into the UE4 ecosystem'. Prices cut.
Wednesday, March 10th, 2021
Big update to the open-source Maya rigging framework adds new tools to auto-rig game characters, and for using mGear rigs in UE4.
Tuesday, March 9th, 2021
Fix performance bottlenecks and optimise art assets in UE4 with The Gnomon Workshop's masterclass.
Thursday, March 4th, 2021