April 18, 2023
Heavyweight VFX and animation renderer now includes Pixar's own AI-trained denoiser. Sizeable update to RenderMan XPU, too. Read More »
April 26, 2022
'Really real-time' renderer gets new non-photorealistic rendering toolset, SSGI and multi-materials. Read More »
November 5, 2021
SketchUp renderer gets new scattering and decal systems, big update to real-time render mode V-Ray Vision. Read More »
July 12, 2021
Free physically accurate GPU renderer gets new toon shading mode and deformation motion blur. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
October 28, 2020
Free GPU-based sculpting tool's new modifier stack will deform high-res meshes in near-real time. Read More »
June 16, 2020
Check out the new snapping options in the lighting and look dev tool, and the new toon shading system in its 3Delight NSI renderer. Read More »
July 15, 2019
Tool for turning Blender scenes into 3D web apps gets support for Eevee shadows, Matcap materials, toon shading effects. Read More »
April 25, 2019
Modo edition of the renderer gets new scene intelligence features, faster GPU rendering, new rolling shutter effect. Read More »
March 27, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster. Read More »
March 6, 2019
Big free update to the sculpting software adds new NPR render system and alpha modelling toolkit. Read More »
November 7, 2018
Open-source physically based renderer gets new toon shading and image post-processing options. Read More »
October 29, 2018
Try the new Maya edition of the Japanese cel shading plugin, as used on Dragon Ball Super: Broly. Read More »
April 6, 2018
Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support. Read More »
January 28, 2018
Updated: MakeHuman-style tool for creating custom 3D characters gets new hair library and hair shaders. Read More »
December 24, 2017
Read Amazon's list of key changes to its free AAA game engine, plus our pick of the best of the rest. Read More »
September 14, 2017
Big update adds hybrid CPU/GPU rendering; V-Ray materials and lights work directly in Viewport 2.0. Read More »
November 19, 2015
Figure animation software gets new PBR renderer based on Blender's Cycles; improved rigging, Alembic export in the Pro edition. Read More »
August 30, 2012
Updated: Cool non-photorealistic rendering add-on for modo now shipping at a special rate of $149. Read More »