Latest update smooths 4K texture painting and adds new drag and drop workflow for material layering.
Friday, October 30th, 2015
Latest update smooths 4K texture painting and adds new drag and drop workflow for material layering.
Friday, October 30th, 2015
Toolkit for turning source images into games texture maps gets new PBR shaders, new emissive and opacity outputs.
Wednesday, September 9th, 2015
Master the powerful node-based texturing tool with Naughty Dog artist Rogelio Olguin's Gnomon tutorial.
Friday, September 4th, 2015
Open-source paint tool gets better PSD support, new tangent normal brush engine to paint normal maps.
Friday, September 4th, 2015
Both Allegorithmic texturing tools get export presets for V-Ray, Arnold, Redshift and Corona; new viewport display options.
Wednesday, August 26th, 2015
Maya expert Eric Keller's 11-hour tutorial provides a complete guide to the industry-standard 3D app.
Tuesday, August 25th, 2015
Check out the best recent CG work created by students at the school, from FX to character modelling.
Tuesday, July 7th, 2015
The texturing tool gets lots of useful little workflow improvements in the node graph, plus a new HSV mode.
Friday, May 29th, 2015
Updated: Voxel sculpting package gets new PBR materials system, Photoshop-compatible layer groups, new UV options.
Friday, May 29th, 2015
DreamWorks veteran Jessica Canter's new 150-minute tutorial provides a broad-based guide to environment work.
Friday, May 15th, 2015
Straightforward general-purpose app tiles source photos into a range of common texture map types.
Tuesday, April 28th, 2015
Piranha Bytes artist's handy UV packing tool promises better results in less time than packing by hand.
Friday, April 17th, 2015
Price of an individual licence up $300, but MeshFusion comes free. See the new modelling, UV and rendering tools here.
Wednesday, April 8th, 2015