See amazing VFX created with Substance Designer and Painter, from ads to Blade Runner: 2049.
Monday, September 17th, 2018
See amazing VFX created with Substance Designer and Painter, from ads to Blade Runner: 2049.
Monday, September 17th, 2018
Long-awaited new mirrored projection system lets users paint symmetrically on any model: no need for a specialised UV layout.
Wednesday, September 12th, 2018
Recreate accurate animal anatomy in ZBrush with The Gnomon Workshop's detailed new tutorial.
Tuesday, September 4th, 2018
Discover the game's art workflows at a free event at Gnomon's Hollywood campus next week. Watch free online.
Tuesday, August 21st, 2018
3D painting tool adds subsurface scattering, viewport gizmos for fill layers, Alembic and glTF import.
Friday, August 3rd, 2018
Material authoring tool gets neat new 'Shape Splatter' system, plus initial release of new Python API.
Friday, July 20th, 2018
VFX artist Gennaro Esposito's new video tutorial provides a quick-start guide to the key tools in Modo 12.
Monday, July 16th, 2018
New texturing crash course from Naughty Dog's Christophe Desse aims to take you from 'zero to hero'.
Tuesday, July 3rd, 2018
Texture baking now 'up to 5x' faster on dense meshes; save system reworked to cut project file sizes.
Friday, June 15th, 2018
Update improves Mari's handling of colour spaces and selection groups. Mac users get the same features - but in Mari 3.4, not 4.1.
Tuesday, June 12th, 2018
See the teaser for the next-gen AI and capture-based material authoring tool, due later this year.
Wednesday, March 21st, 2018
Texture painting tool gets new, decluttered UI, better 4K painting performance, option to drag and drop materials.
Friday, March 16th, 2018
New versions of Quixel Suite tools to improve integration with Photoshop, add support for macOS.
Wednesday, March 14th, 2018