New script offers advanced options for sub-object selection and assigning material IDs to splines.
Wednesday, February 20th, 2019
New script offers advanced options for sub-object selection and assigning material IDs to splines.
Wednesday, February 20th, 2019
New After Effects and Premiere Pro plugin salvages poorly exposed footage before grading begins.
Saturday, February 16th, 2019
See the renderer's improved light cache GI engine in action on a scene with 5,000 light sources.
Friday, February 15th, 2019
New 3ds Max asset manager will let users create and share visual libraries of 3D models, with support for key proxy formats and LODs.
Tuesday, February 12th, 2019
Latest update to the renderer adds the option to pause offline renders, better support for Alembic files, and network rendering on Linux.
Tuesday, February 12th, 2019
Neat add-on imports meshes into Substance Designer as 3D nodes for use within Substance materials.
Saturday, February 9th, 2019
Interesting RAW-focused still image editor gets GPU-based import engine, new context-sensitive workflow, and 16-bit image export.
Wednesday, February 6th, 2019
Open-source 2D animation tool gets new text generator effect, plus touchscreen support on Windows.
Tuesday, February 5th, 2019
Scattering plugin adds option to edit distribution and colour of objects during interactive renders.
Friday, February 1st, 2019
New render denoising system is CPU-based, AI-driven, hardware-agnostic. See it in action here.
Thursday, January 31st, 2019
Starbreeze Studios artist Maxi Vazquez's neat free 3ds Max scripts speed up common modelling tasks.
Monday, January 28th, 2019
Heavyweight tool is based on Sony Pictures Imageworks' in-house tech and backed by Google Cloud.
Friday, January 25th, 2019
3ds Max demolition plugin's neat new interactive workflow removes the need to pre-shatter meshes.
Wednesday, January 23rd, 2019