New integration plugin will let Houdini process Substance height maps as well as material data.
Tuesday, August 13th, 2019
New integration plugin will let Houdini process Substance height maps as well as material data.
Tuesday, August 13th, 2019
Next-gen terrain design tool now integrates with Houdini. Edit Gaea terrain in Houdini or software compatible with Houdini Engine.
Tuesday, August 13th, 2019
Production tracking system gets artist-friendly desktop app with built-in comparative review tools.
Monday, August 12th, 2019
Next-gen material-creation tool gets new features for organising materials, including file tagging and syncing to local disks.
Saturday, August 10th, 2019
Gaseous fluid simulator gets new multiview option for the GPU viewport, more controls for Turbulence Noise.
Friday, August 9th, 2019
Latest beta focuses on editing tools like the new 'Boring Detector', but there are grading and FX updates.
Friday, August 9th, 2019
Compositing app gets revamped UI and more GPU acceleration, but the free edition has been dropped.
Thursday, August 8th, 2019
Grading and editing app gets AI-driven 'Neural Engine' to automate repetitive tasks, new effects tools.
Thursday, August 8th, 2019
Updated: AI-trained Photoshop plugin for transferring the colour palette from one image to another now supports batch processing.
Monday, August 5th, 2019
VFX house MagicPictures Studio's OpenVDB-based meshing and Bullet physics tools now available as 3ds Max plugins.
Monday, August 5th, 2019
Game engine gets new PhysX Force Region component, plus the option to interrupt one character animation transition with another.
Friday, August 2nd, 2019
All-in-one editing, compositing and effects software integrates Foundry's 3D camera tracker, also used in NukeX and Nuke Studio.
Friday, August 2nd, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer.
Thursday, August 1st, 2019