Major update to the UV unwrapping and packing software improves customizability, performance and integration into production pipelines.
Thursday, October 8th, 2026
Major update to the UV unwrapping and packing software improves customizability, performance and integration into production pipelines.
Thursday, October 8th, 2026
Photoshop color picker plugin popular with concept artists gets Color Areas system, and support for Apple Silicon and Oklab color space.
Wednesday, October 7th, 2026
See the new features in the image-editing software, including a new AI-powered Enhance Edge option for creating cleaner cutouts of hair.
Tuesday, October 6th, 2026
Latest update to the popular toolkit for hard surface and organic modeling reworks subdivision workflow to match Houdini 22.
Monday, October 5th, 2026
Discover what's new in CG tools like new motion graphics app Caddis, and the new VFX features in generative video AI model LTX.
Sunday, October 4th, 2026
Freelancers and solo artists can now use every node in the heavyweight camera tracking app, including photogrammetry and stereo solving.
Sunday, October 4th, 2026
Big update to the particle-based simulation add-on for Blender and Cinema 4D adds a neat new unified multi-material solver.
Thursday, October 1st, 2026
New AI connection makes it possible to use Claude or ChatGPT to control tasks in the 3D animation and motion graphics software.
Wednesday, September 30th, 2026
Check out the new features in the real-time ray tracing renderer, including OpenPBR support and updates to smoke and fire sims.
Tuesday, September 29th, 2026
Discover what's new in CG tools including Shapelab Lite, Sisir and Tripo Studio, plus new anatomy reference app Portrait Studio Pro.
Monday, September 28th, 2026
Check out the new shot review toolset in ex-Lucasfilm developer Darby Johnston's open-source image viewer for VFX and animation.
Sunday, September 27th, 2026
Updated for Beta 2: 3D texture painting software gets new Tri-Planar Tiled and Hex Tile nodes, plus support for A/B comparisons.
Thursday, September 24th, 2026
Updated for Alpha 3: next major version of the GPU renderer can now bake SDFs to meshes, to use as proxy geometry in simulations.
Thursday, September 24th, 2026