New release removes all license restrictions from the Maya rigging toolkit - but update before 1 March 2026 if you're using an older version.
Tuesday, December 16th, 2025
New release removes all license restrictions from the Maya rigging toolkit - but update before 1 March 2026 if you're using an older version.
Tuesday, December 16th, 2025
Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.
Tuesday, December 16th, 2025
Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.
Monday, December 15th, 2025
Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.
Saturday, December 13th, 2025
Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.
Friday, December 12th, 2025
Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.
Friday, December 12th, 2025
Check out the latest features in the Blender edition of the renderer, including macOS support, and a new distributed rendering system.
Thursday, December 11th, 2025
Real-time ray tracing renderer is now available as a viewport renderer in Houdini, via a Hydra delegate. New smoke and fire simulator, too.
Thursday, December 11th, 2025
Check out the changes to the Houdini edition of the renderer, including a 'completely re-imagined' volume shader for smoke and fire.
Thursday, December 11th, 2025
Check out the new features in the desktop and VR sculpting tool, including a reworked 3D gizmo and an eye-catching Elastic Move tool.
Wednesday, December 10th, 2025
Check out the features due in next year's major update to the terrain design app, including USD support and new Blender and Maya plugins.
Tuesday, December 9th, 2025
Check out the changes to the popular set of Cinema 4D add-ons, also including GPU-accelerated smoke and fire simulation in NeXus.
Tuesday, December 9th, 2025
Check out the new features in the procedural city generation software, including new workflows for creating more complex forms for buildings.
Monday, December 8th, 2025