Now out of beta: discover key new features for VFX artists and colorists in the free color grading and editing app and its $295 Studio edition.
Thursday, June 4th, 2026
Now out of beta: discover key new features for VFX artists and colorists in the free color grading and editing app and its $295 Studio edition.
Thursday, June 4th, 2026
Now out of beta: 3D compositing app gets new motion graphics tools and updates to deep compositing, USD and lens correction workflows.
Thursday, June 4th, 2026
Cloud Imperium Games artist Martin Milz's Modular SciFi Station asset pack sells for $44.99, but you can get it for free for the next two weeks.
Wednesday, June 3rd, 2026
Lightweight 3D modelling and UV mapping software gets a 100x boost in viewport rendering speed, plus full glTF support.
Wednesday, June 3rd, 2026
Check out the new features in this major update to the neat standalone tool for editing animation caches created in other DCC software.
Monday, June 1st, 2026
Now in public beta: sculpting, retopology and 3D painting software gets new non-destructive node-based texturing system.
Monday, June 1st, 2026
Get a production-ready 3D model of a lizard, with a full body and facial rig and muscle visualization, Maya, Alembic, FBX and OBJ format.
Sunday, May 31st, 2026
Major update to the tracking app generates dense point clouds from a tracked shot for export in USD files, or to train Gaussian Splats.
Saturday, May 30th, 2026
Check out the new features in this varied update to the popular toolkit for hard surface and organic modeling in Houdini.
Saturday, May 30th, 2026
Sizeable update to the roto and paint tool adds new AI-based head, object and point tracking systems. See all the new features.
Friday, May 29th, 2026
New non-commercial Massive 101 edition makes it possible for any CG artist to try the crowd simulation tool created for The Lord of the Rings.
Friday, May 29th, 2026
Generative AI ideation tool Veras now comes bundled free with the architectural renderer. Check out the other new features in the release.
Wednesday, May 27th, 2026
Check out the new features in the Unreal Engine 5 world building tool - like the power to draw procedural content directly in the viewport.
Wednesday, May 27th, 2026