Sales of perpetual licences of the 3D clothing design tool to end with Marvelous Designer 10 this fall.
Monday, July 13th, 2020
Sales of perpetual licences of the 3D clothing design tool to end with Marvelous Designer 10 this fall.
Monday, July 13th, 2020
Sales of new Classic licences of the architectural modelling software will stop after 4 November 2020.
Thursday, June 4th, 2020
PlantFactory creator launches new set of procedural 3D plants for use in DCC apps and game engines.
Thursday, February 13th, 2020
Next-gen material authoring tool now out of beta. First official release adds new delighter filter.
Tuesday, November 5th, 2019
Firm reverses decision not to refund unused subs when Creative Cloud accounts in Venezuela are shut on 28 October.
Thursday, October 10th, 2019
Long-awaited update adds the Unreal Engine live bridge and tools from the Modo 11 Series itself, glTF 2.0 support. Free to current users.
Tuesday, March 6th, 2018
Former CMO and architect of the firm's move to a subscription-only business appointed to top job.
Tuesday, June 20th, 2017
Firm reverses its policy on acquiring the renderer from Solid Angle last April, moves to rental-only pricing.
Tuesday, May 9th, 2017
New update to the game engine extends the particle controls and Cinematic Image Effects add-on.
Saturday, July 30th, 2016
Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here.
Monday, April 18th, 2016
Around 10% of the workforce to go as the company moves from perpetual software licences to a rental-only model.
Friday, February 5th, 2016
Updated: markerless mocap system now captures up to three actors from 4 Kinects or 16 PlayStation Eyes.
Tuesday, February 24th, 2015
Firm to phase out perpetual licences of 3ds Max, Maya in favour of monthly or yearly pay-as-you-go pricing.
Wednesday, February 4th, 2015