Image sequence viewer gets new Contacts Sheet system for viewing render elements and shot variants.
Tuesday, November 1st, 2022
Image sequence viewer gets new Contacts Sheet system for viewing render elements and shot variants.
Tuesday, November 1st, 2022
Free update to the planar tracking tool for 360-degree footage adds support for stereoscopic workflows, improved horizon stabilisation.
Tuesday, February 6th, 2018
New C#-scriptable render pipeline and node-based shader editor, but no more native Substance support.
Thursday, January 11th, 2018
Nuke plugin toolset for streamlining common tasks on VR projects gets new stereo tools based on Ocula, plus support for 3D match-moving.
Monday, December 4th, 2017
Standalone render denoising tool gets streamlined full-screen GUI. CUDA version dropped in favour of 'faster, more reliable' OpenCL.
Friday, November 3rd, 2017
Game engine gets support for Google's ARCore AR system, better lightmapping and media playback.
Thursday, October 26th, 2017
Intriguing new After Effects and Premiere Pro plugin enables users to apply 16 stylised procedural effects to 360-degree VR footage.
Tuesday, September 19th, 2017
Update to renderer adds new standalone image editor for EXRs, improves sampling, relighting and distributed rendering.
Monday, April 24th, 2017
Biggest update to the camera tracker in five years extends the photogrammetry tools, integrates PFDepth for free.
Tuesday, January 17th, 2017
Free update to grading app adds Touch Bar support on MacBook Pros; improves HDR workflow.
Wednesday, December 14th, 2016
Could new high-end light field movie cameras eliminate greenscreen work? CG Channel investigates.
Tuesday, April 12th, 2016
Now officially shipping: formerly Windows-only compositor now available on Mac. Linux version due later this year.
Friday, April 1st, 2016
Updated, now shipping: Sizeable update to renderer adds features from faster SSS to light-emitting fur.
Tuesday, October 6th, 2015