Videos: Big new update revamps MeshFusion, adds new procedural modelling and auto retopology options. See them all in action here.
Thursday, October 13th, 2016
Videos: Big new update revamps MeshFusion, adds new procedural modelling and auto retopology options. See them all in action here.
Thursday, October 13th, 2016
Big update to fluid simulator adds new FLIP liquids solver; new options for art directing and retiming sims.
Friday, September 16th, 2016
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks.
Wednesday, August 17th, 2016
Major update to the hybrid 2D/3D rendering software adds new PBR render engine and UV baking tools.
Wednesday, July 20th, 2016
Updated: Just logging in now gives you up 30 free hours of rendering a month, even for commercial jobs.
Thursday, July 7th, 2016
Big update to renderer adds new denoising function, texture baking, support for multiple interactive render regions.
Monday, May 16th, 2016
Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here.
Monday, April 18th, 2016
Updated: Tool for denoising images generated in renderers like Arnold and V-Ray now starts at $20/month.
Monday, March 28th, 2016
Maya crowd simulation tool to get new jump system for actors, plus tech developed for use on Ant-Man.
Monday, March 14th, 2016
Maya edition of the renderer gets feature parity with 3ds Max; speed boosts of 20-50% on 'most scenes'.
Wednesday, March 2nd, 2016
Pro photogrammetry tool gets performance boost designed to help in processing drone photography.
Friday, January 29th, 2016
Update increases render speed by 'up to 4x' on interior scenes, adds new global shader override option.
Thursday, November 12th, 2015
Intriguing new tool denoises Arnold, V-Ray, Corona and Redshift renders, generating clean images 2-9x faster.
Wednesday, November 4th, 2015