April 25, 2022
Free update to the modelling and retopology toolset reworks the user interface for use with pen devices. Read More »
September 3, 2021
Real-time Boolean modelling toolkit can also be used inside apps that support Houdini Engine, like Maya. Read More »
July 12, 2021
Versatile modelling toolkit gets neat new tools for retopologising high-res ZBrush character sculpts. Read More »
May 13, 2020
Versatile add-on makes modelling in Houdini more like other DCC apps. See the new features here. Read More »
January 20, 2020
Versatile hard-surface modelling toolkit brings workflow in Houdini more in line with other DCC tools. Read More »
July 24, 2019
Voxel sculpting, painting and retopo tool gets 'soft Boolean' system, updated UV unwrapping, resolution-independent painting. Read More »
June 5, 2019
Hard surface toolkit's new classic polygon modelling environment makes workflow in Houdini more like other DCC apps. Read More »