Firm ditches perpetual licences of the GPU renderer, but adds MoI 3D and Cascadeur to its subs package.
Tuesday, November 29th, 2022
Firm ditches perpetual licences of the GPU renderer, but adds MoI 3D and Cascadeur to its subs package.
Tuesday, November 29th, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 28th, 2022
3D design and animation software gets new smoke and fire simulation system and native Redshift camera.
Thursday, November 10th, 2022
Download the source code for the latest version of the real-time physics SDK, along with smoke and fire simulation system Flow 2.0.
Wednesday, November 9th, 2022
New GPU-accelerated particle, liquid and granular fluid simulation system for CInema 4D runs on AMD, Apple Silicon, Nvidia GPUs.
Thursday, September 22nd, 2022
Updated with Christmas and New Year deals: save money on CG software, hardware and assets.
Thursday, December 23rd, 2021
New Gnomon Workshop tutorial shows how to go from empty scene to complete destruction simulation.
Monday, December 13th, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Get Between Two Pines' simulated jets of smoke or steam for use in your 3D scenes. Commercial use.
Sunday, January 31st, 2021
New force tuning option in the fluid simulation app lets users 'mask' forces to control sims precisely.
Thursday, September 24th, 2020
Open-source renderer gets faster GPU rendering, plus support for Blender's mantaflow smoke sims.
Thursday, July 30th, 2020
Major update to the Cinema 4D physics plugin adds powerful new fluids, flocking and scattering tools.
Saturday, July 4th, 2020
Drive dense particle simulations using data from lower-count sims from FumeFX or vanilla 3ds Max.
Tuesday, March 19th, 2013