Maya crowd system gets neat new animation and simulation editing tools. Cool new demo reel, too.
Wednesday, March 25th, 2015
Maya crowd system gets neat new animation and simulation editing tools. Cool new demo reel, too.
Wednesday, March 25th, 2015
Updated, now shipping: Cinema 4D particle tool gets new FLIP fluid solver, particle-based dynamics.
Wednesday, March 18th, 2015
Bcreative and Bpipeline product suites cover the studio's full range of tools, from 3D and compositing to asset management.
Monday, March 9th, 2015
Engine now publishes games in HTML5 format to play in a browser; better foliage rendering options.
Wednesday, February 25th, 2015
3D clothing design tool adds support for multiple avatars, plus FBX and OBJ export for animations.
Tuesday, January 27th, 2015
New add-on creates fast-simulating organic-looking cloud fields using either PyroCluster or TurbulenceFD.
Tuesday, January 20th, 2015
New work-in-progress add-on surfaces particle simulations ranging from water to wet snow.
Tuesday, January 20th, 2015
Simulate sand, sugar and snow with developer Yannik F's cult RealFlow add-on, now available commercially.
Wednesday, December 24th, 2014
Updated: First 'Subscription Drop' extends volumeBreak node and new procedural spline modelling toolset.
Sunday, December 21st, 2014
FX TD Wayne Hollingsworth's videos provide a complete guide to creating production-ready simulations.
Thursday, December 18th, 2014
Neat 3ds Max modifier cleans up bad deformations on animated models without losing mesh detail.
Tuesday, November 18th, 2014
VFX firm's Conductor platform will support users' own custom scripts, plugins and software.
Thursday, November 6th, 2014
Big update to multiphysics system adds surface tension, Bullet dynamics, lots of other cool tools.
Tuesday, October 21st, 2014