See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL.
Friday, March 31st, 2017
See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL.
Friday, March 31st, 2017
Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support.
Thursday, September 1st, 2016
Rule-breaking new card comes with slots for NAND flash memory to power through GPU rendering work.
Thursday, August 4th, 2016
AMD rebrands its workstation cards from the old FirePro W-series; boosts GPU compute power and graphics RAM.
Thursday, August 4th, 2016
New cards boost maximum GPU compute power of Nvidia's high-end line-up to a whopping 12 Tflops.
Thursday, August 4th, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
See amazing movie shots created with the digital vegetation tool, from Avatar to The Force Awakens.
Monday, August 1st, 2016
Unique new cloud-based platform for budgeting VFX projects is based on system used on films like Avatar.
Monday, August 1st, 2016
See the year's best motion design and movie UI work, from top studios like Territory and ManvsMachine.
Sunday, July 31st, 2016
See four minutes of the best VFX and animation created in Houdini, from San Andreas to Dawn of War III.
Sunday, July 31st, 2016
Big update to Maya hair plugin to add full GPU support, powerful grooming and sculpting options.
Saturday, July 30th, 2016
New update to the game engine extends the particle controls and Cinematic Image Effects add-on.
Saturday, July 30th, 2016
Fusion 8.2 makes the compositor available on Linux as well as Windows and Mac. Free and $995 editions available.
Wednesday, July 27th, 2016