December 7, 2022
Read our pick of the new features in the open-source 3D software: from path guiding in Cycles to a hidden bonus for motion designers. Read More »
November 11, 2022
Free app for creating animation for game cinematics now generates body movements from speech. Read More »
October 5, 2022
Master cutting-edge real-time lighting techniques with The Gnomon Workshop's masterclass. Read More »
July 13, 2022
Eidos-Montréal's UnrealVDB lets users view VDB files inside Unreal Engine and render them with its path tracer. Read More »
June 8, 2022
Read our pick of the 5 key changes to the open-source 3D app, from the new 3D painting tools to Light Groups and fast shadow caustics. Read More »
April 5, 2022
Milestone update to the game engine is now officially available, Check out its key features here. Read More »
December 20, 2021
New Gnomon Workshop tutorial reveals how to create game cinematic's using UE4's Sequencer. Read More »
December 3, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library. Read More »
August 23, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking. Read More »
April 30, 2021
See what's new in the virtual camera system for Maya, Unity and UE4 and in its iOS companion app. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
May 6, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support. Read More »
September 4, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools. Read More »
July 30, 2019
New free editions of the renderer for Unreal Engine and Blender 2.80 available as early public previews. Read More »
April 3, 2019
Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools. Read More »
November 9, 2018
New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights. Read More »
November 8, 2018
Highlights include updates to the Niagara FX and animation tools, and a new 'Pixel Streaming' system. Read More »
July 21, 2018
Artists get new Niagara modular VFX editor, new options for shading human skin, plus cinematic DoF. Read More »
March 15, 2018
Update adds live link plugins for Maya and MotionBuilder, material layers, physical units for lights. Read More »
October 26, 2017
Game engine gets support for Google's ARCore AR system, better lightmapping and media playback. Read More »