Luiz Elias releases Mush3D 3.0
Check out the new features in this major update to the neat standalone tool for editing animation caches created in other DCC software.
Monday, June 1st, 2026
Check out the new features in this major update to the neat standalone tool for editing animation caches created in other DCC software.
Monday, June 1st, 2026
Handy free tool transfers secondary animation set-ups authored in Maya to MetaHumans and other characters in Unreal Engine.
Thursday, December 7th, 2023
Jesus Rodriguez Nieto's work-in-progress tech aims to automate skinning, secondary deformation.
Tuesday, December 24th, 2013