Updated: 15 more countries join the list of those eligible for $280/year subscriptions to Maya and 3ds Max.
Friday, September 4th, 2020
Updated: 15 more countries join the list of those eligible for $280/year subscriptions to Maya and 3ds Max.
Friday, September 4th, 2020
Natural media painting and vector drawing app for iOS and Windows devices gets new brush previews, plus support for clipping masks.
Thursday, August 20th, 2020
'Lightly restricted' new $499/year edition of Nuke Studio is aimed at freelance compositors. Find out how it compares to the full version.
Tuesday, July 21st, 2020
Material authoring tool gets neat new AI-trained Image to Material filter and new 2D painting toolset.
Tuesday, June 16th, 2020
Check out this streamlined free entry-level edition of Pixologic's industry-standard sculpting tool.
Thursday, June 11th, 2020
New PLE edition of the renderer can be used for free indefinitely, unlike the existing trial version.
Thursday, April 16th, 2020
Powerful enterprise-grade real-time 3D engine now available free for indie games and VFX projects.
Tuesday, April 14th, 2020
$250/year subscriptions for Max users earning under $100,000/year to roll out worldwide 'at some point'
Monday, March 30th, 2020
New free edition of the 3ds Max production renderer lacks hybrid CPU/GPU and network rendering, but can be used commercially.
Wednesday, March 25th, 2020
Modo's new path tracer promises faster, more flexible renders than the default CPU engine. Discover how it works.
Tuesday, November 12th, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019
New 'limited-time' $250/year pricing for Max and Maya available to artists earning under $100k/year.
Wednesday, July 31st, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here.
Wednesday, July 31st, 2019