3ds Max renderer gets new texture projection system V-Ray Decal and light instancing with VRayInstancer.
Tuesday, October 26th, 2021
3ds Max renderer gets new texture projection system V-Ray Decal and light instancing with VRayInstancer.
Tuesday, October 26th, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes.
Tuesday, September 14th, 2021
Unusual physics-based animation software gets a new Graph Editor, new tools for tweening character poses, and new spline IK system.
Thursday, July 29th, 2021
Get the latest Non-Commercial edition of Pixar's renderer for personal use and plugin creation.
Wednesday, June 30th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Free non-commercial edition of ZBrush gets new sculpting brushes and now renders turntable movies.
Wednesday, May 19th, 2021
See the full list of countries where indie artists can get lower-priced 3ds Max and Maya subscriptions.
Sunday, May 2nd, 2021
First commercial release of the unusual physics-based animation app adds neat new Auto Physics tool. Still free to indie users, too.
Tuesday, April 13th, 2021
Significant update to the real-time visualisation tool adds new bridge to UE4, new Megascans assets.
Wednesday, March 31st, 2021
New add-on lets you pull surfaces into cloth-like folds, then deform them with Max's other modifiers.
Wednesday, March 31st, 2021
Neat next-gen animation tool aims to rethink character work for VFX and feature animation pipelines.
Wednesday, November 11th, 2020
$499/year edition of Nuke for indie artists and freelancers now works with OFX plugins like Neat Video.
Friday, September 25th, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user.
Tuesday, September 15th, 2020