Maya version of the renderer gets improved relighting workflow, geometric area lights, better SSS.
Wednesday, November 20th, 2013
Maya version of the renderer gets improved relighting workflow, geometric area lights, better SSS.
Wednesday, November 20th, 2013
Unbiased renderer gets shadow catcher material, spherical camera, better integration with 3ds Max.
Friday, November 15th, 2013
Learn from 14 of the world's leading games and VFX artists in the online classes, from 16-31 December.
Thursday, November 14th, 2013
Online tool aims to put the power of desktop 3D software in your web browser - including V-Ray rendering.
Thursday, October 31st, 2013
Real-time architectural rendering tool to get animated vegetation, better water, physical camera effects.
Wednesday, October 16th, 2013
Update adds nice usability features, including the option to set the number of CPU cores used in renders.
Friday, October 11th, 2013
Updated: innovative hybrid 2D/3D tool gets lots of new render features, Python and Alembic 1.5 support.
Wednesday, October 9th, 2013
Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio.
Monday, September 30th, 2013
Cloud-based rendering service buys browser-based modelling tool to improve its scene-editing capabilities.
Tuesday, September 24th, 2013
Updated with new video: Watch the Naughty Dog artist's guide to using Otoy's GPU-accelerated engine.
Tuesday, September 17th, 2013
Updated: GPU-accelerated renderer gets physically based GI, multi-GPU support, new 3ds Max edition.
Sunday, September 15th, 2013
Updated: See Fabric Engine's VFX renderer power a custom per-pixel camera projection tool inside Max.
Thursday, September 12th, 2013
Cloud render platform adds physical sky, background rendering, option to embed scenes in web pages.
Thursday, September 5th, 2013