Update replaces the mental ray renderer with Arnold 5, adds new options for customising the interface and editing motion paths.
Thursday, April 13th, 2017
Update replaces the mental ray renderer with Arnold 5, adds new options for customising the interface and editing motion paths.
Thursday, April 13th, 2017
Latest Rhino edition of the renderer gets 500 readymade materials; V-Ray Swarm distributed rendering.
Sunday, April 9th, 2017
Streamlined iPad modelling app is aimed at pro users, and optimised for the iPad Pro and Apple Pencil.
Friday, April 7th, 2017
Popular GPU-based renderer coming to OS X. Maya version to ship first, with Cinema 4D and Houdini to follow.
Thursday, April 6th, 2017
Sizeable update to renderer adds interactive lights, better interactive look dev, resumable rendering.
Thursday, March 30th, 2017
Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year.
Friday, March 24th, 2017
Master advanced workflows like deep compositing with Psyop veteran Robby Branham's detailed four-hour tutorial.
Sunday, March 19th, 2017
VFX-friendly paint app gets new roto tools, updates to the Puppy Ray renderer. Price now under $50.
Friday, March 17th, 2017
Buyout of Deadline and Krakatoa developer will bolster Amazon Web Services' cloud rendering offerings.
Wednesday, March 8th, 2017
Nuke edition of the renderer gets support for volumetrics, render denoising, Adaptive Lights system.
Thursday, March 2nd, 2017
Master lighting and rendering in Arnold with this complete primer from The Mill's Robert Chapman.
Sunday, February 26th, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April.
Friday, February 24th, 2017
Handy Maya plugin for streamlining look dev workflow can now control Redshift lens shaders from within the VPR window.
Friday, February 24th, 2017