First RDNA 4 GPUs get strong reviews in the gaming press. But how do they fare in CG apps like Blender and DaVinci Resolve?
Friday, March 7th, 2025
First RDNA 4 GPUs get strong reviews in the gaming press. But how do they fare in CG apps like Blender and DaVinci Resolve?
Friday, March 7th, 2025
Major update to Dimension 5's real-time visualization software adds experimental path tracing system. Check out the other new features.
Thursday, March 6th, 2025
Discover five key new features in the open-source game engine, including updates to shading, lighting, animation and physics.
Tuesday, March 4th, 2025
Master workflows used in cinematics and animation production with The Gnomon Workshop's improvers' guide.
Saturday, February 22nd, 2025
Chaos adds AI visualization and ideation app Veras to its product line. See what the buyout means for users of both firms' tools.
Thursday, February 20th, 2025
Sizeable update to the real-time visualization app adds volumetric clouds, Virtual Shadow Maps and automatic LOD generation.
Wednesday, February 19th, 2025
Renderer gets better multiscattering in volumes, USD procedural support in Maya, and initial support for GeForce 50 Series GPUs.
Thursday, February 13th, 2025
Real-time ray tracing renderer for exploring large V-Ray scenes gets OCIO color management, DLSS 4, and new lens distortion system.
Thursday, February 13th, 2025
Updated: New free public beta build of the long-awaited Blender integration for V-Ray based on the V-Ray 7 core is now available
Friday, February 7th, 2025
Master industry-standard workflows for sculpting and texturing AAA game characters with The Gnomon Workshop's two-part tutorial series.
Tuesday, February 4th, 2025
See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Monday, February 3rd, 2025
Check out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.
Wednesday, January 29th, 2025
Check out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.
Wednesday, January 29th, 2025