Updated: neat plugin formerly known as MetaShoot creates portfolio renders and visualizations in a few clicks. See what's new in Atlux λ 1.1.
Thursday, March 14th, 2024
Updated: neat plugin formerly known as MetaShoot creates portfolio renders and visualizations in a few clicks. See what's new in Atlux λ 1.1.
Thursday, March 14th, 2024
Discover how to animate walk cycles, run cycles and attack animations in Maya with The Gnomon Workshop's detailed introductory tutorial.
Saturday, March 9th, 2024
Check out the changes to the 3D modeling and rendering app in the first major update since Foundry's reboot of its development strategy.
Monday, March 4th, 2024
Discover how to create environment assets for VFX or games cinematics in The Gnomon Workshop's detailed new tutorial.
Saturday, March 2nd, 2024
Check out the latest features in the digital sculpting, 3D painting and retopology app, and its cut-down edition for texturing work.
Wednesday, February 28th, 2024
Check out the tech in development at Chaos Next, the firm's new 'AI lab', ranging from PBR material generation to 3D set extension.
Wednesday, February 28th, 2024
New product for 'rapid arch viz storytelling' will work with V-Ray and Enscape, and is due later this year. Here's what we know about it so far.
Wednesday, February 28th, 2024
Chaos is working on the integration between its V-Ray renderer and the open-source 3D software 'right now', according to its latest livestream.
Tuesday, February 27th, 2024
Discover how to create realistic 3D clothing using Marvelous Designer and ZBrush with The Gnomon Workhop's new tutorial.
Saturday, February 24th, 2024
Motion graphics and 3D animation app gets better workflow with ZBrush and Substance 3D materials, expanded glTF and USD export.
Thursday, February 22nd, 2024
Production renderer gets native support for the hardware-accelerated ray tracing technology in Apple's new M3 processors.
Thursday, February 22nd, 2024
iClone-to-Unreal Engine live link can now bake complete crowd animations to single sequences in Unreal Engine. Free for indie artists.
Tuesday, February 20th, 2024
Maya edition of the renderer gets support for MaterialX, initial support for LookdevX, and the option to scatter lights with Chaos Scatter.
Monday, February 19th, 2024