Much-loved 3ds Max renderer now available as toolkit for developers to add raytracing to their software.
Friday, April 20th, 2012
Much-loved 3ds Max renderer now available as toolkit for developers to add raytracing to their software.
Friday, April 20th, 2012
Autodesk posts full feature list for renderer: no word yet on which will be exposed in Max, Maya, Softimage.
Tuesday, April 10th, 2012
Speed difference between iray and mental ray in 3ds Max 2013 is 'amazing', claims artist Juan Gea.
Thursday, April 5th, 2012
Update adds features familiar from V-Ray for 3ds Max, including V-Ray RT renderer and VRayDirt shader.
Friday, March 30th, 2012
Deal will not change roadmap or licence terms for offline version of Octane Render, says developer.
Tuesday, March 13th, 2012
Latest update to crowd-simulation system adds support for Linux and the render engine of your choice.
Wednesday, February 22nd, 2012
Latest update to the free unbiased renderer for 3ds Max and Blender rewrites entire geometry engine.
Tuesday, February 21st, 2012
New Softimage port of the industry-standard renderer now out of beta and available for use.
Tuesday, February 21st, 2012
Free upgrade adds dedicated new hair material, improvements to GPU-based interactive preview renderer.
Tuesday, February 7th, 2012
Second major update to software in three weeks offers support for rendering scenes of infinite size.
Wednesday, December 28th, 2011
Render-management system and particle renderer get shiny new updates, just in time for Christmas.
Thursday, December 22nd, 2011
Free update adds native support for Ornatrix hair, improved fur rendering, expanded GPU-based workflow.
Tuesday, December 20th, 2011
Update incorporates the new GPU-accelerated Cycles raytracing engine into the open source 3D app.
Wednesday, December 14th, 2011