Version 1.5.1 of hybrid CPU/GPU renderer also adds 'state of the art' BRDF system, real-world emitters.
Thursday, December 8th, 2011
Version 1.5.1 of hybrid CPU/GPU renderer also adds 'state of the art' BRDF system, real-world emitters.
Thursday, December 8th, 2011
We're not dead: we just need to talk about the new features more, admit creators of open-source renderer.
Wednesday, November 30th, 2011
Temporarily, at least. Purchase the GPU-based Maya renderer before 12 December and save $670.
Thursday, November 24th, 2011
Easy-to-use photorealistic renderer adds intriguing new no-keyframe system for technical animation.
Tuesday, November 15th, 2011
New plugin to enable artists to use the physically accurate GPU-based renderer directly inside 3ds Max.
Tuesday, November 8th, 2011
Developer of GPU-accelerated renderer takes website offline - but app can still be downloaded for free.
Wednesday, October 19th, 2011
Standalone architectural renderer gains new radiosity engine plus iVisit 3D panorama-creation tools.
Monday, October 17th, 2011
Promising hybrid renderer now integrated with Motiva Colimo to generate near-infinite variants of an image in real time.
Tuesday, September 27th, 2011
Create a movie in the new non-commercial edition of Act-3D's real-time renderer and win cash prizes.
Thursday, September 1st, 2011
Check out a brace of videos showing off the new hair support in Thinkbox's 3ds Max render engine.
Tuesday, August 23rd, 2011
Render engine returns from a string of buyouts rebuilt and repositioned as an SDK for interactive raytracing.
Wednesday, August 10th, 2011
3ds Max renderer to support hair, improved Magma and fractals, and gain new standalone sibling app.
Monday, August 1st, 2011
Production-proven GPU-accelerated renderer gains support for real-time DoF, Bokeh effects, motion blur.
Tuesday, July 26th, 2011