Sizeable update to the GPU ray tracing renderer adds real-time caustics, and cutaway rendering.
Thursday, August 17th, 2023
Sizeable update to the GPU ray tracing renderer adds real-time caustics, and cutaway rendering.
Thursday, August 17th, 2023
Other tech 'Oscars' go to Pixar's Fizt2 simulation system and Wētā FX's in-house render manager.
Friday, February 3rd, 2023
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system.
Monday, July 18th, 2022
Compositing software gets long-awaited Multi-Frame Rendering system, new performance profiling tools, update to Cinema 4D Lite.
Wednesday, October 27th, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
Render previews or final frames faster on multi-core CPUs with the latest beta of the compositing app.
Wednesday, July 21st, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support.
Wednesday, May 6th, 2020
All-in-one editing, compositing and VFX app gets 32-bit workflow, 8K res, new editing and grading tools.
Thursday, November 17th, 2016
Research in GI and render-queue management also rewarded in this year's Academy Award line-up.
Monday, January 10th, 2011