Check out the changes ijn the 3D modeling and rendering software, including updates to retopology, OCIO color management and USD.
Thursday, March 28th, 2024
Check out the changes ijn the 3D modeling and rendering software, including updates to retopology, OCIO color management and USD.
Thursday, March 28th, 2024
See the new features due in the next major version of Houdini, including updates to animation and simulation and the Karma renderer.
Thursday, October 19th, 2023
iPad sculpting app gets hierarchy system, new Sketch Sculpt brush, support for Area and IES lights. Free for up to three active files.
Sunday, July 23rd, 2023
Games artist Mihail Lupu's neat $45 script lets you create or edit organic models directly inside Max.
Thursday, May 11th, 2023
First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer.
Thursday, January 12th, 2023
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush.
Thursday, November 17th, 2022
Neat free tool turns meshes into even triangles up to 25x faster than Houdini's standard Remesh node.
Monday, August 29th, 2022
New non-commercial edition lets you use the suite of VR sculpting and character rigging tools for personal projects.
Tuesday, November 30th, 2021
See the new features in the VR tool suite for sculpting and rigging characters, now out of beta.
Saturday, May 1st, 2021
New app from Dust3D developer Jeremy Hu turns source meshes into uniform all-quad geometry.
Tuesday, August 4th, 2020
See Adobe's latest 3D research: from parametric modeling to a new real-time physically based renderer.
Friday, July 31st, 2020
Interesting new $7 tool lets users control edge flow on remeshed geometry by painting guide lines.
Tuesday, March 10th, 2020
New VR tool suite lets users sculpt, rig and pose 3D characters via Oculus or HTC Vive controllers
Tuesday, December 17th, 2019