Version 0.7 of the Substance Painter-like texture painting tool adds live links to UE4 and Unity.
Monday, January 13th, 2020
Version 0.7 of the Substance Painter-like texture painting tool adds live links to UE4 and Unity.
Monday, January 13th, 2020
Otoy's new Metal-based version of OctaneRender to run on the Intel chips in MacBook Pros as well as the AMD GPUs in Mac desktops.
Thursday, January 2nd, 2020
Neat tool auto-detects bad frames in rendered sequences. Now on Linux as well as Windows, macOS.
Wednesday, January 1st, 2020
FX TD's handy app exports Maya models, shaders, lights, cameras - and now animation - to Clarisse.
Tuesday, December 24th, 2019
Big update to the iPad sketching and painting app adds new brush editor and more animation tools.
Monday, December 9th, 2019
Check out this new GPU-based tool for sculpting animation caches or converting them to volumes, available as a free public alpha.
Tuesday, December 3rd, 2019
Major update to Houdini adds new look dev and layout system Solaris, USD-native renderer Karma, new modelling and simulation tools.
Wednesday, November 27th, 2019
Fluid simulator gets new rigid body solver and texture UVW system. 3ds Max edition now integrated with thinkingParticles.
Sunday, November 24th, 2019
'World’s first 7nm professional PC workstation card' is the first in AMD's new line-up of pro GPUs.
Friday, November 22nd, 2019
Updated: Sapphire 2020 ships. Release adds OpenColorIO support, new lens whacking effect.
Thursday, November 21st, 2019
Real-time 3D character tools get new Digital Human Shader for more realistic skin, eyes and hair.
Tuesday, November 19th, 2019
Major free update to the sculpting app adds new history-aware brushes, option to paint or sculpt on the UV unwrap of a model.
Wednesday, November 13th, 2019
Updated: Havok Physics now out as a preview package. DXR ray tracing also available in preview.
Thursday, November 7th, 2019