Neat AI-trained tool for generating 3D materials from single source images due in Substance Alchemist and Adobe Capture.
Thursday, April 9th, 2020
Neat AI-trained tool for generating 3D materials from single source images due in Substance Alchemist and Adobe Capture.
Thursday, April 9th, 2020
Megascans to get new 'modular' assets and drone scans; Mixer to get new tools for authoring stylised, painterly materials.
Tuesday, April 7th, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material.
Monday, April 6th, 2020
Check out the new features due in the animation software this year, like auto-rigging and retargeting.
Tuesday, March 31st, 2020
$250/year subscriptions for Max users earning under $100,000/year to roll out worldwide 'at some point'
Monday, March 30th, 2020
Unusual concept sculpting tool formerly known as Polybrush gets streamlined new UI, macOS edition.
Thursday, March 12th, 2020
Next big update to the open-source 3D software due in 2021, with long term support releases every year.
Tuesday, March 3rd, 2020
Check out the terrain design tool's new 2.5D viewport, procedural snow and ice, and flow data maps.
Tuesday, February 18th, 2020
New addition to AMD's Radeon Pro W5000 series of workstation GPUs is a pro 8GB card for just $399.
Tuesday, February 11th, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.
Thursday, January 30th, 2020
Version 0.7 of the Substance Painter-like texture painting tool adds live links to UE4 and Unity.
Monday, January 13th, 2020
Otoy's new Metal-based version of OctaneRender to run on the Intel chips in MacBook Pros as well as the AMD GPUs in Mac desktops.
Thursday, January 2nd, 2020
Neat tool auto-detects bad frames in rendered sequences. Now on Linux as well as Windows, macOS.
Wednesday, January 1st, 2020