Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools.
Tuesday, April 13th, 2021
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools.
Tuesday, April 13th, 2021
Nvidia's apps for remixing game assets and generating facial animation from audio files due in open beta this week.
Tuesday, April 13th, 2021
New workstation, server and laptop cards flesh out Nvidia's Ampere line-up. See their key specs here.
Monday, April 12th, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free.
Monday, April 12th, 2021
Amazon's free game engine to get new 'high-performance physically based renderer' with an interesting modular design.
Friday, April 9th, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer.
Tuesday, March 23rd, 2021
Free update to the digital sculpting app adds neat curve-based brushes, new Mesh from Mask system, USD import and export.
Tuesday, March 2nd, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta.
Friday, February 26th, 2021
Video: see the new animation toolset in the next major version of Wysilab's terrain generation tool, due for release later this month.
Tuesday, February 9th, 2021
'Really real-time' renderer gets new color correction filter. Now fully integrated into the C4D viewport.
Wednesday, February 3rd, 2021
Video: see sneak peeks at Adobe's 2021 graphics R&D projects, like AI-based automated material capture.
Friday, January 29th, 2021
Video: see the new translucency in the standard V-Ray material, expected in V-Ray 5 Update 1.
Wednesday, January 20th, 2021
Intuitive NURBS modelling software gets a new native Mac edition, new automated annotation tools, and can now convert Sub-Ds to NURBS.
Thursday, January 14th, 2021