New videos show the work-in-progress previz and VFX tool in use within both Maya and Softimage.
Wednesday, May 1st, 2013
New videos show the work-in-progress previz and VFX tool in use within both Maya and Softimage.
Wednesday, May 1st, 2013
Beautiful new showreel from French visualisation studio Enodo proves CryEngine does more than games.
Friday, April 26th, 2013
See impressive real-time liquids simulated using tech from future releases of Nvidia's physics engine.
Monday, April 22nd, 2013
Preview data from its inertial mocap systems directly on a character, rather than importing FBX files.
Friday, April 12th, 2013
See a 13.9-billion-triangle scene rendered in real time in this noisy but beautifully photorealistic demo.
Monday, April 8th, 2013
Latest outing for the game engine shows physically based materials and some very nice HDR reflections.
Monday, April 1st, 2013
Real-time visualisation tool gets major new animation, lighting and import options. Price up a lot, too.
Wednesday, March 20th, 2013
Real-time mental ray viewer for Maya gets new render snapshot system, material and lighting overrides.
Thursday, March 7th, 2013
Creation tools-development platform to get add-ons for real-time lighting, streaming renders to a browser.
Monday, February 25th, 2013
Real-time mocap solver for Maya now supports OptiTrack hardware; new, more advanced constraints.
Monday, February 25th, 2013
Our tech shows the soul in a character's eyes, David Cage tells the PlayStation 4 launch audience.
Friday, February 22nd, 2013
Updated and now shipping: Intuitive renderer adds more features for general 3D users, including improved SSS and HDRI editing.
Friday, February 15th, 2013
Watch hair being rendered in Square Enix's next-gen game engine - including a rather odd demo of a beard.
Monday, January 28th, 2013