Check out the updates to animation and rendering in the real-time 3D engine. New pricing, but still free for indie games and VFX projects.
Thursday, April 2nd, 2026
Check out the updates to animation and rendering in the real-time 3D engine. New pricing, but still free for indie games and VFX projects.
Thursday, April 2nd, 2026
SDK for games and CG software developers now includes AMD's Redstone AI rendering technologies, including the new AI denoiser.
Saturday, March 28th, 2026
'GPT moment for graphics' blends trad rendering with generative AI. Read our FAQs on what it means for games, and CG tools that use DLSS.
Tuesday, March 17th, 2026
Updated: games and VFX artists can now apply for temporary licenses of EmberGen, LiquiGen, IlluGen and GeoGen via JangaFX's web portal.
Friday, March 13th, 2026
New Blender Fractals pack generates lightweight, animatable 3D fractals for motion graphics, VFX or illustration work.
Wednesday, March 11th, 2026
Updated: 6X Dynamic Multi Frame Generation due in beta this month in the AI tech used to boost frame rates in games and CG software.
Tuesday, March 10th, 2026
Popular 3D tree generator for VFX and games work now plays nicer with real-time engines - and now supports Houdini Indie.
Friday, February 27th, 2026
Intuitive free tool also lets you scatter objects on curves, surfaces or volumes, or place them by clicking in the viewport.
Wednesday, February 11th, 2026
UE5-based renderer shipped with the Silo modeling software now supports real-time ray tracing on Mac and path tracing on Windows.
Friday, February 6th, 2026
Neat new add-on displays the effect of individual shapes as real-time heatmaps, helping troubleshoot complex facial and full-body rigs.
Monday, February 2nd, 2026
Tool for auto-fitting 3D clothing to 3D characters gets new plugins for round-tripping assets to Unity and Unreal. Supports MetaHumans.
Monday, February 2nd, 2026
Long-awaited update will let you denoise animation properly with the CPU/GPU denoiser, used in apps like Blender and V-Ray.
Friday, January 30th, 2026
Read our pick of the key changes to rendering, animation and physics in the open-source game engine - plus five neat quality-of-life updates.
Tuesday, January 27th, 2026