real time

Chaos releases Vantage 3.0

Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.

Thursday, October 16th, 2025

Zibra AI unveils ZibraGDS

Promising new tech compresses complex destruction, cloth and liquid simulation caches for real-time rendering inside Unreal Engine.

Thursday, October 2nd, 2025

BiteTheBytes releases World Creator 2025.1

Big update to the GPU-based terrain generator adds new biome and object scattering systems. See all of the changes, and the new pricing.

Tuesday, September 23rd, 2025