All three get native Flipbook tool, more GPU acceleration; NukeX and Studio get revamped planar tracker.
Tuesday, August 12th, 2014
All three get native Flipbook tool, more GPU acceleration; NukeX and Studio get revamped planar tracker.
Tuesday, August 12th, 2014
New versions for The Foundry's core tools increase the renderer's penetration into the VFX market.
Tuesday, August 12th, 2014
Markerless facial mocap system adds support for multiple characters, option to stream data live into Unity.
Friday, August 8th, 2014
Facial mocap toolset gets support for hybrid markerless and marker-based capture, new pay-as-you-go pricing.
Friday, August 8th, 2014
Updated: new edition gives anyone making under $100K the full feature set of Houdini FX for $199/year.
Friday, August 8th, 2014
ZEUS:Scout lets users build and navigate virtual environments and comp them into live video footage.
Monday, August 4th, 2014
And what's more, it looks genuinely useful. See it in action inside the low-cost camera-tracking software.
Thursday, July 24th, 2014
Neat new app for retopologising 3D scan data adds sculpting brushes plus updated texture transfer tool.
Thursday, July 24th, 2014
Morphing and warping plugin gets GPU acceleration. It's OpenCL-based, so you can use most cards.
Wednesday, July 23rd, 2014
Updated: Atmosphere creation plugin adds physically accurate sunlight. Free PLE edition now available.
Wednesday, July 23rd, 2014
Check out this $320 node-based compositor for Windows, Linux and Mac from the makers of Mistika.
Friday, July 18th, 2014
Unreal Engine plugin being developed in house; 3ds Max version by former Digital Domain TD Hideki Suzuki.
Thursday, July 17th, 2014
Updated, now shipping: engine now includes runtime of IDV's vegetation system, plus three free trees.
Thursday, July 17th, 2014