Neat new app puts a complete, HD-ready node-based compositing toolkit on your iPad or iPhone.
Tuesday, July 21st, 2015
Neat new app puts a complete, HD-ready node-based compositing toolkit on your iPad or iPhone.
Tuesday, July 21st, 2015
Handy 3D paint tool lets C4D users import RGBA vertex colour data from apps like ZBrush, or export it to Unity.
Monday, July 20th, 2015
Updated: Kinect-based mocap tools now support Oculus Rift. New free script for viewing the point cloud data in Unity, too.
Friday, July 17th, 2015
Updated: v7's new wizard for setting up cloud-based renderfarms now available for Google Cloud Platform and Amazon EC2.
Wednesday, July 15th, 2015
Handy new plugin automatically builds a compositing project from render output in 10 leading 2D apps.
Wednesday, July 15th, 2015
Update to real-time visualisation tools boosts playback performance, adds integration with PlantFactory.
Tuesday, July 14th, 2015
Get a neat free edition of the editing, compositing and VFX tool. Limited to 1080p export, but licensed for commercial use.
Tuesday, July 14th, 2015
Latest update adds Denoise option for raytraced renders, new Visualizer view for debugging complex scenes.
Thursday, July 9th, 2015
New high-end server GPU boasts a whopping 32GB of RAM and 5.2 Tflops peak compute performance.
Thursday, July 9th, 2015
Now shipping: Major rewrite of GPU-based Maya renderer boosts speed, but temporarily removes 3ds Max and C4D support.
Tuesday, July 7th, 2015
Top mocap solving, retargeting and editing technology now available in MotionBuilder. Maya edition of the plugin also updated.
Thursday, July 2nd, 2015
Updated: Features include a new NPR renderer, GoZ support. Free Personal Learning Edition out now.
Thursday, July 2nd, 2015
Get the character, mech and ship models Polygon Pictures used to produce the TV anime, including two free figures.
Wednesday, July 1st, 2015