Video: See the teaser for the real-time visualisation tool. No feature list, but it's out next week.
Thursday, October 27th, 2016
Video: See the teaser for the real-time visualisation tool. No feature list, but it's out next week.
Thursday, October 27th, 2016
Updated: New trial library of V-Ray scans of real-world materials now available. Pricing announced, too.
Wednesday, October 26th, 2016
Videos: Nifty new GPU-based software puts gaseous fluid solver and renderer inside Nuke.
Monday, October 24th, 2016
Rig on Demand system generates a complete bone and blendshape based rig for any humanoid head.
Thursday, October 20th, 2016
Videos: Big new update revamps MeshFusion, adds new procedural modelling and auto retopology options. See them all in action here.
Thursday, October 13th, 2016
Now shipping: physically accurate renderer gets CUDA-based GPU render engine. Relighting system Multilight now a standalone tool.
Tuesday, October 11th, 2016
New Interactive LightMix system lets users relight scenes without re-rendering; VFB now supports post effects and LUTs.
Tuesday, October 11th, 2016
Read a run-down of what's new in the landscape-generation software on Planetside's updated website.
Tuesday, October 11th, 2016
Real-time hair and fur plugin now supports motion blur, import of NURBS curves from DCC tools.
Monday, October 10th, 2016
Reconstruct objects from photos shot against any background with the photogrammetry tool's new markerless workflow.
Sunday, October 9th, 2016
Updated: Latest preview shows the landscape generation software's new heightfield terrain system.
Sunday, October 9th, 2016
Updated: Cinema 4D fluid simulator to get new sound node; new APIC solver generates smoother liquid flow than standard FLIP solvers.
Friday, October 7th, 2016
Next week's update to the all-round 3D software to add schematic-free Booleans, extended procedural modelling, auto retopology system.
Thursday, October 6th, 2016