April 17, 2019
Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising. Read More »
December 22, 2017
New particle shading options, plus updates to the Cinemachine, 360° video and lightmap baking toolsets. Read More »
July 12, 2017
Update to game engine adds new cinematics tools, improved sprite editing, particles and animation. Read More »
June 28, 2017
Watch 30 minutes of footage of the Timeline editor, Cinemachine 2.0 procedural camera system, and 16K video recorder. Read More »
November 2, 2016
See all the new features due in Unity 5.6 and beyond - including a free integration of OctaneRender. Read More »