Now out of preview: read our pick of the new features in UE5, from rendering OpenVDB files to the new Skeletal and Panel Cloth Editors.
Wednesday, September 6th, 2023
Now out of preview: read our pick of the new features in UE5, from rendering OpenVDB files to the new Skeletal and Panel Cloth Editors.
Wednesday, September 6th, 2023
GPU-based Cinema 4D particle, liquid and granular fluid simulation tool due in new host apps in 2023.
Tuesday, December 13th, 2022
Download the source code for the latest version of the real-time physics SDK, along with smoke and fire simulation system Flow 2.0.
Wednesday, November 9th, 2022
New GPU-accelerated particle, liquid and granular fluid simulation system for CInema 4D runs on AMD, Apple Silicon, Nvidia GPUs.
Thursday, September 22nd, 2022
Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma.
Thursday, July 21st, 2022
See a full list of new features in the next version of Houdini, including updates to creature effects, fluid simulation, Solaris and Karma.
Monday, July 18th, 2022
Fluid simulator gets new GPU based solvers, better OpenVDB support, new artist and TD tools.
Friday, July 31st, 2015
Updated, now shipping: Cinema 4D particle tool gets new FLIP fluid solver, particle-based dynamics.
Wednesday, March 18th, 2015
Demo video shows crowds, OpenVDB-based grooming, and position-based dynamics - from sand to squids.
Monday, December 8th, 2014
See impressive real-time liquids simulated using tech from future releases of Nvidia's physics engine.
Monday, April 22nd, 2013