New 3ds Max plugin automatically assigns common colours from a source image to your 3D scene.
Thursday, February 2nd, 2012
New 3ds Max plugin automatically assigns common colours from a source image to your 3D scene.
Thursday, February 2nd, 2012
Real-time visualisation tool gains physically accurate lighting and low-quality mode for slower computers.
Wednesday, February 1st, 2012
New plugin exports snapshots of your model to Photoshop for painting, then reprojects them in 3D.
Tuesday, January 31st, 2012
You wait a week for a tool to convert ZBrush 4R2b hair to splines, then two come along at once.
Monday, January 30th, 2012
Updated: Export hair created with the recent ZBrush 4R2b update to 3ds Max - and now Maya and Blender.
Monday, January 30th, 2012
Developer releases new animated geometry caching system for 3ds Max; Maya and Softimage to come.
Thursday, January 26th, 2012
Updated: shading and lighting tool now officially shipping and updated for improved Maya Hair support.
Wednesday, January 25th, 2012
Blend stock body types to create a base mesh, then apply a rig created by Animal Logic's Eric Thivierge.
Wednesday, January 25th, 2012
Updated: see the CG Channel homepage as a 3D model, courtesy of this quirky OBJ export plugin.
Monday, January 23rd, 2012
Sign up now to beta test the new animation tool, due for a commercial release next month.
Friday, January 20th, 2012
New ICE plugin mimics effects of gravity on particle systems. Simulation times happily less astronomical.
Wednesday, January 18th, 2012
Fluid dynamics plugin for 3ds Max updated to take advantage of CUDA-based graphics cards.
Friday, January 13th, 2012
Updated: Get animated crowds of up to 50 into 3ds Max for rendering. Version 1.5 now available in beta.
Thursday, January 12th, 2012