Blend stock body types to create a base mesh, then apply a rig created by Animal Logic's Eric Thivierge.
Wednesday, January 25th, 2012
Blend stock body types to create a base mesh, then apply a rig created by Animal Logic's Eric Thivierge.
Wednesday, January 25th, 2012
Updated: see the CG Channel homepage as a 3D model, courtesy of this quirky OBJ export plugin.
Monday, January 23rd, 2012
Sign up now to beta test the new animation tool, due for a commercial release next month.
Friday, January 20th, 2012
New ICE plugin mimics effects of gravity on particle systems. Simulation times happily less astronomical.
Wednesday, January 18th, 2012
Fluid dynamics plugin for 3ds Max updated to take advantage of CUDA-based graphics cards.
Friday, January 13th, 2012
Updated: Get animated crowds of up to 50 into 3ds Max for rendering. Version 1.5 now available in beta.
Thursday, January 12th, 2012
Latest version of Maya animators' toolkit includes automated real-time scene-recovery system.
Thursday, December 29th, 2011
Update to RealFlow snow simulator adds rigid body interaction, fracture simulation and friction controls.
Friday, December 23rd, 2011
Use forces to push, pull and accelerate fluids with this ingenious new simulation 'sculpting' plugin.
Wednesday, December 14th, 2011
Free update to vehicle animation tool gets completely rewritten AI system for simulating traffic flow.
Thursday, December 8th, 2011
Developer John Hable releases new tonemapping tool for After Effects in open beta. Get it before 8 January.
Tuesday, December 6th, 2011
Kickstand to release source code for cult deformation plugin, but calls for funds to secure its future support.
Thursday, December 1st, 2011
New modifier relaxes meshes without altering their volume: handy for sculpting and morph targets.
Tuesday, November 22nd, 2011