Updated: Versatile set of tools for motion graphics in Maya get new Flight node for flocking and swarming effects.
Tuesday, July 9th, 2013
Updated: Versatile set of tools for motion graphics in Maya get new Flight node for flocking and swarming effects.
Tuesday, July 9th, 2013
And the demos of the destruction plugin's new voxelisation and clustering tools are pure eye candy.
Thursday, July 4th, 2013
Big update to GPU-based renderer adds volume fog, bokeh effects; better multi-threaded performance.
Friday, June 28th, 2013
New free tool creates ultra-complex rigid-body simulations in Houdini using the Bullet physics toolset.
Thursday, June 6th, 2013
$25 suite of scripts created by two VFX veterans boosts common rigging and animation tasks.
Wednesday, June 5th, 2013
Updated with new video: sculpting and rigging toolset gets muscle system similar to Weta's Tissue.
Friday, May 31st, 2013
Leading gaseous fluid simulator now available for Maya as well as Max. Runs on Windows and Linux.
Monday, May 27th, 2013
Formerly After Effects and Premiere Pro-only color-matching plugin suite now available for OFX compositors.
Thursday, May 23rd, 2013
Pricing for the game engine's mobile add-ons cut from $400 to nothing if you're an indie developer.
Tuesday, May 21st, 2013
'Mega update' to Photoshop texturing tool adds Marmoset Skyshop HDR rendering, unlimited triangle count.
Tuesday, May 14th, 2013
Update to the particle plugin to add fluids, XPresso integration, full multi-threading. Check 'em all out here.
Friday, May 10th, 2013
Open-source asset manager gets better database connectivity, HTML5 theming for building custom UIs.
Thursday, May 9th, 2013
Real-time raytracing plugin for Max promises blazing-fast look dev, lighting and visualisation workflows.
Tuesday, May 7th, 2013