New teasers of the latest update to the 3ds Max particle tool show Bullet physics... and the new car simulator.
Wednesday, June 27th, 2012
New teasers of the latest update to the 3ds Max particle tool show Bullet physics... and the new car simulator.
Wednesday, June 27th, 2012
Cloth simulation system used on RIFT and Hitman: Absolution now available to indie Unity developers.
Thursday, June 21st, 2012
Fast-rendering OpenGL-based 2D particle tool now available to users of Nuke and Sony Vegas software.
Wednesday, June 20th, 2012
Do (some of) the things you used to do in Painter inside Photoshop with Nathaniel Reeves' cool free add-on.
Friday, June 15th, 2012
Version 4.0 to be merged with RenderMan for Maya, forming a single $1,300 embedded renderer.
Friday, June 15th, 2012
Make changes on top of existing rigs and simulations with this innovative facial rigging and sculpting toolset.
Friday, June 15th, 2012
New 1.6 release makes the popular Maya modelling plugin available for all major operating systems.
Thursday, June 7th, 2012
Get the pose-to-pose control of traditional animation inside Maya with this inexpensive new plugin.
Thursday, June 7th, 2012
GPU-based Maya renderer gains new Car Paint and Cartoon shaders, support for area lights and particles.
Tuesday, June 5th, 2012
Render Blender scenes in Next Limit's physically based renderer with this new .mxs file exporter.
Friday, May 25th, 2012
See the next update to the 3ds Max 'scene-taming' plugin make short work of a heavy production asset.
Thursday, May 24th, 2012
Marius Silaghi's newly updated Quad Chamfer Modifier 1.04 creates cleaner, more controllable geometry.
Monday, May 21st, 2012
Developer stops work on renderer and advises users to look for other solutions, but new SDK unaffected.
Thursday, May 17th, 2012