Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset.
Tuesday, November 3rd, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset.
Tuesday, November 3rd, 2020
Renderer gets new post effects framework, physically correct nested dielectrics, improvements to USD support and Arnold GPU.
Thursday, October 29th, 2020
New After Effects edition brings the popular Photoshop motion blur tool to VFX and motion graphics work.
Tuesday, October 27th, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools.
Wednesday, October 21st, 2020
Crazy new Maya toolset will let you design wrinkles for 3D characters interactively and export to UE4.
Friday, October 16th, 2020
Version 6.3 of the free plugin adds neat new vertex blend material, better LOD export for 3D plants.
Wednesday, October 14th, 2020
Compositing app and virtual-set-powering game engine honored for their impact on the TV industry.
Monday, October 12th, 2020
Deform Dynamics' real-time cloth simulation tool performs '10-100x faster' than Max's Cloth modifier.
Friday, October 9th, 2020
Latest updates improve character rigging and animation workflows with keyframe and mocap data.
Thursday, October 8th, 2020
New plugin merges images into HDRIs inside OpenFX compositing apps. Free for resolutions up to 2K.
Tuesday, October 6th, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020
Facebook post hints at long-awaited public release of V-Ray with support for Blender 2.80+.
Monday, October 5th, 2020
Boolean modelling plugin's neat new Smooth Bridge modifier joins open edge loops of meshes, even if edge counts differ.
Wednesday, September 30th, 2020