March 30, 2023
See the crazy motion graphics effects created by the renderer's distance shader, supported in 3ds Max, Cinema 4D, Houdini & Maya. Read More »
March 29, 2023
Wide-ranging update to the 3D animation tool adds new LookdevX toolset, gel simulation in Bifrost, and native Apple Silicon support. Read More »
March 29, 2023
3D modelling and rendering app gets new Boolean modifier, new material nodes, enhanced animation tools, and OCIO support. Read More »
March 17, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser. Read More »
February 22, 2023
Sizeable update to the GPU ray tracing renderer adds new real-time GI system, new SSS material. Read More »
December 15, 2022
Houdini edition of the renderer gets improved support for rendering clouds, oceans and hair. Read More »
December 9, 2022
See the key changes to the game engine, like the new water system and dynamic volumetric clouds. Read More »
October 14, 2022
Open-source game engine's new terrain system handles '16km x 16km worlds at high framerates'. Read More »
July 18, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system. Read More »
September 15, 2021
3D software gets updated UI, new Capsules and presets workflows, direct import of vector files, new options for stylising animations. Read More »
May 28, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system. Read More »
May 27, 2020
Check out the new features in the latest experimental build of the GPU production renderer. Read More »
April 21, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture. Read More »
March 11, 2020
Big update gives the visualisation tool new rendering features, better 3D characters and plants - and an aggressive new price. Read More »
December 15, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text. Read More »
December 12, 2019
Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users. Read More »
July 16, 2019
Free quality-of-life update adds new navigation modes in Layout and Modeler, improvements to FBX interchange and the UE4 bridge. Read More »
June 18, 2019
Updated: new visualisation tool from the creators of the Arion renderer gets perpetual licences. Read More »
February 1, 2017
Architectural renderer gets new physical sky, distributed render manager, export to TwinMotion. Read More »
January 15, 2016
Promising real-time PBR render engine now supports C4D's standard renderer for final-quality images. Read More »