Check out the key specs of the Ampere cards, including GPU ray tracing in Blender, Arnold, V-Ray.
Wednesday, September 2nd, 2020
Check out the key specs of the Ampere cards, including GPU ray tracing in Blender, Arnold, V-Ray.
Wednesday, September 2nd, 2020
See the new features in Pixologic's sculpting software, including better instancing and poly modeling - and an eye-catching set of cloth tools.
Thursday, July 23rd, 2020
Long-awaited Metal-native version of OctaneRender now available to Mac users with Otoy subscriptions.
Monday, July 20th, 2020
The open-source 3D software's first ever Long Term Support release comes packed with new features. Check them out here.
Thursday, June 4th, 2020
Check out AMD's new top-of-the-range workstation GPU and its answer to Nvidia's NVLink Bridge.
Wednesday, May 13th, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests.
Thursday, February 6th, 2020
Popular Photoshop colour wheel and colour picker plugin gets new HUD mode, plus improved performance on older hardware.
Thursday, January 30th, 2020
It's mainly a performance release, but there are new modelling and character rigging tools, plus support for the AxF material format.
Friday, August 16th, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here.
Wednesday, July 31st, 2019
Jason Lewis puts this powerful 3D workstation through a battery of real-world DCC benchmark tests.
Wednesday, May 15th, 2019
Free driver update extends DXR support on selected Pascal and Volta GPUs, including the GeForce 1060 to 1080 Ti.
Friday, April 12th, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster.
Wednesday, March 27th, 2019