Now available free, technical artist Paul Ambrosiussen's P4Houdini plugin integrates Houdini with Perforce's version control tech.
Thursday, July 25th, 2024
Now available free, technical artist Paul Ambrosiussen's P4Houdini plugin integrates Houdini with Perforce's version control tech.
Thursday, July 25th, 2024
Check out the new features in ftrack's cloud-based production tracking and shot review system for visual effects and animation work.
Thursday, March 3rd, 2022
Interesting collaboration tool for virtual production and VR syncs scene editing sessions across Maya, UE4 and Unity.
Saturday, March 14th, 2020
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update.
Monday, May 13th, 2019
Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech.
Friday, March 15th, 2019
Major update to Houdini adds ground-breaking Procedural Dependency Graph, distributed fluid sims, updated Vellum solver.
Wednesday, March 13th, 2019
Games texture-streaming system gets mipmap streaming, better workflow with version control tools.
Monday, December 19th, 2016
GDC 2014: Modular collection of pipeline tools now links to popular version-control system.
Monday, March 17th, 2014