Update adds support for nested prefabs, new particle and terrain tools. Visual Effect Graph and GPU lightmapper out as tech previews.
Thursday, December 13th, 2018
Update adds support for nested prefabs, new particle and terrain tools. Visual Effect Graph and GPU lightmapper out as tech previews.
Thursday, December 13th, 2018
Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.
Tuesday, December 4th, 2018
Mocha Pro now has 360° tracking tool Mocha VR; Continuum gets 2D particle system particleIllusion.
Thursday, November 15th, 2018
After Effects tool suite's Particular and Form plugins get eyecatching new gaseous fluids capabilities.
Wednesday, October 31st, 2018
Lots of features, including a new physical camera model, but the GPU lightmapper hasn't made it.
Thursday, July 12th, 2018
Riot Games artist Jeremy Griffith's detailed Gnomon tutorial provides over nine hours of UE4 training.
Friday, June 22nd, 2018
Neat scripted operator displays key particle properties on screen to troubleshoot simulations visually.
Wednesday, May 30th, 2018
Free update to effects plugins GPU-accelerates Trapcode Form; adds DoF and IBL in Trapcode Mir.
Monday, April 23rd, 2018
New suite to make FX and tracking tools Continuum, Sapphire, Mocha Pro available via a single licence.
Thursday, March 8th, 2018
Veteran After Effects particle tool to get full redesign; relaunch as part of Continuum 12 later this year.
Thursday, March 8th, 2018
Big update to the open-source game engine to add new PBR renderer, new audio engine, visual scripting, and early VR support.
Wednesday, January 31st, 2018
New C#-scriptable render pipeline and node-based shader editor, but no more native Substance support.
Thursday, January 11th, 2018
Get powerful particle and fluid simulation tools for Softimage, Maya, Modo and C4D for free.
Sunday, December 24th, 2017