January 14, 2021
Intuitive NURBS modelling software gets a new native Mac edition, new automated annotation tools, and can now convert Sub-Ds to NURBS. Read More »
March 14, 2018
New versions of Quixel Suite tools to improve integration with Photoshop, add support for macOS. Read More »
August 3, 2017
GPU renderer gets better sampling, firefly removal, Mac support, Cinema 4D and Katana plugins. Read More »
June 7, 2017
Find out how to get Unity and Unreal Engine running with iOS 11's ARKit and High Sierra's macOS VR. Read More »
April 6, 2017
Popular GPU-based renderer coming to OS X. Maya version to ship first, with Cinema 4D and Houdini to follow. Read More »
February 11, 2017
Updated: Open-source painting app gets early support for audio in the new 2D animation toolset. Read More »
December 27, 2016
Free Alpha 6 build of the Cinema 4D renderer also adds the features from the latest 3ds Max release. Read More »
June 8, 2016
Update makes Fusion Connect for Avid plugin available to users of the free edition of Fusion, and on OS X. Read More »
May 31, 2016
Open-source digital paint package gets cool new 2D animation toolset, with export to commercial apps. Read More »
April 8, 2016
Veteran Japanese 3D modelling app comes to Macs for the first time - and even gets RenderMan support. Read More »
October 15, 2015
Indeeo's GPU-accelerated vector drawing tool rebranded Graphic 3.0 and pressure sensitivity added. Read More »
August 28, 2015
New Mac edition and new UI, but no new features this time round. Beta of the commercial version due soon. Read More »
June 11, 2015
DirectX and Vulkan competitor to spread from iOS to desktop Macs as part of OS X El Capitan this fall. Read More »
May 6, 2015
OpenCL drivers for OS X 'broken', Apple 'ignoring its creative users', say LuxRender and Blender devs. Read More »
April 2, 2015
New teaser shows Blackmagic Design's formerly Windows-only compositing app running on OS X. Read More »
March 26, 2015
Multi-application network rendering controller now fully compatible with OS X as well as Windows. Read More »
September 8, 2014
Free alpha of the promising renderer includes instancing, basic support for native C4D materials and lights. Read More »
July 2, 2014
Updated: Now with an early build for OS X, too. Back it on Kickstarter to speed up Mac development. Read More »
October 8, 2013
Digital paint tool now available on OS X as part of Mari 2.5. Users of other OSs get a new shader API. Read More »
May 16, 2013
Demo of Otoy's ORBX technology shows Max being streamed from the cloud to Firefox on a Mac laptop. Read More »