Intuitive NURBS modelling software gets a new native Mac edition, new automated annotation tools, and can now convert Sub-Ds to NURBS.
Thursday, January 14th, 2021
Intuitive NURBS modelling software gets a new native Mac edition, new automated annotation tools, and can now convert Sub-Ds to NURBS.
Thursday, January 14th, 2021
New versions of Quixel Suite tools to improve integration with Photoshop, add support for macOS.
Wednesday, March 14th, 2018
GPU renderer gets better sampling, firefly removal, Mac support, Cinema 4D and Katana plugins.
Thursday, August 3rd, 2017
Find out how to get Unity and Unreal Engine running with iOS 11's ARKit and High Sierra's macOS VR.
Wednesday, June 7th, 2017
Popular GPU-based renderer coming to OS X. Maya version to ship first, with Cinema 4D and Houdini to follow.
Thursday, April 6th, 2017
Updated: Open-source painting app gets early support for audio in the new 2D animation toolset.
Saturday, February 11th, 2017
Free Alpha 6 build of the Cinema 4D renderer also adds the features from the latest 3ds Max release.
Tuesday, December 27th, 2016
Update makes Fusion Connect for Avid plugin available to users of the free edition of Fusion, and on OS X.
Wednesday, June 8th, 2016
Open-source digital paint package gets cool new 2D animation toolset, with export to commercial apps.
Tuesday, May 31st, 2016
Veteran Japanese 3D modelling app comes to Macs for the first time - and even gets RenderMan support.
Friday, April 8th, 2016
Indeeo's GPU-accelerated vector drawing tool rebranded Graphic 3.0 and pressure sensitivity added.
Thursday, October 15th, 2015
New Mac edition and new UI, but no new features this time round. Beta of the commercial version due soon.
Friday, August 28th, 2015
DirectX and Vulkan competitor to spread from iOS to desktop Macs as part of OS X El Capitan this fall.
Thursday, June 11th, 2015