Maya's multiphysics plugin now lets you adjust properties interactively, and see the results in real time.
Tuesday, August 10th, 2021
Maya's multiphysics plugin now lets you adjust properties interactively, and see the results in real time.
Tuesday, August 10th, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here.
Wednesday, August 4th, 2021
Cinema 4D and LoUPE developers become members of industry body to promote open-source VFX tech.
Monday, August 2nd, 2021
Movie industry standards body to oversee future development of the open format for rich material data.
Friday, July 16th, 2021
Updated: See what's new in Build 6 of the GPU-based alternative to Houdini's own Sparse Pyro solver.
Tuesday, May 18th, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas.
Tuesday, May 11th, 2021
Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software.
Tuesday, May 4th, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer.
Tuesday, March 23rd, 2021
GPU-accelerated spectral renderer finalRender now bundled with the 3ds Max particle plugin for free.
Tuesday, February 2nd, 2021
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features.
Friday, December 11th, 2020
Open-source 3D app gets another major update. Read our five-minute run-down of all the key changes.
Thursday, November 26th, 2020
Free GPU-based sculpting tool's new modifier stack will deform high-res meshes in near-real time.
Wednesday, October 28th, 2020
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'.
Monday, October 5th, 2020