Update to the open-source HDR file format should finally make deep compositing available in most tools.
Thursday, April 11th, 2013
Update to the open-source HDR file format should finally make deep compositing available in most tools.
Thursday, April 11th, 2013
Impressive update adds high-end rigid-body dynamics, true claylike sculpting to the open-source app.
Friday, February 22nd, 2013
Updated: Free asset-management system Tactic Team now runs on Mac OS X as well as Windows.
Thursday, February 7th, 2013
Mark Jackson's Red9 Studio Pack brings big-studio pipeline tools to small studios without R&D teams.
Tuesday, January 22nd, 2013
Code for the eagerly anticipated Sculptris-like system committed to the trunk; test builds available now.
Wednesday, January 2nd, 2013
New fire and smoke tools, plus support for Imageworks' Open Shading Language.
Tuesday, December 11th, 2012
Big update to the free CG character generator improves base mesh, adds libraries of hair and clothes.
Wednesday, November 14th, 2012
Noise Deformer updated to Maya 2013; Photoshop and After Effects antialiasing tool OLM Smoother gets new Nuke version.
Sunday, November 4th, 2012
The Blender Foundation's first VFX open movie blends boy-girl romance and kickass robots - and it's a blast.
Thursday, September 27th, 2012
Leading French VFX house releases Maya/Nuke renderfarm manager and colour-management tools for free.
Tuesday, September 11th, 2012
Source code for version 1.2 of the venerable indie game engine to be made available for free via GitHub.
Tuesday, September 11th, 2012
Updated: Open-source physically based render engine for Blender, 3ds Max, Cinema 4D and Softimage hits 'official' release.
Monday, September 10th, 2012
Newly open-sourced tool analyses BRDF data, enabling comparison to data from real-world materials.
Friday, August 31st, 2012