Updated: Free asset-management system Tactic Team now runs on Mac OS X as well as Windows.
Thursday, February 7th, 2013
Updated: Free asset-management system Tactic Team now runs on Mac OS X as well as Windows.
Thursday, February 7th, 2013
Mark Jackson's Red9 Studio Pack brings big-studio pipeline tools to small studios without R&D teams.
Tuesday, January 22nd, 2013
Code for the eagerly anticipated Sculptris-like system committed to the trunk; test builds available now.
Wednesday, January 2nd, 2013
New fire and smoke tools, plus support for Imageworks' Open Shading Language.
Tuesday, December 11th, 2012
Big update to the free CG character generator improves base mesh, adds libraries of hair and clothes.
Wednesday, November 14th, 2012
Noise Deformer updated to Maya 2013; Photoshop and After Effects antialiasing tool OLM Smoother gets new Nuke version.
Sunday, November 4th, 2012
The Blender Foundation's first VFX open movie blends boy-girl romance and kickass robots - and it's a blast.
Thursday, September 27th, 2012
Leading French VFX house releases Maya/Nuke renderfarm manager and colour-management tools for free.
Tuesday, September 11th, 2012
Source code for version 1.2 of the venerable indie game engine to be made available for free via GitHub.
Tuesday, September 11th, 2012
Updated: Open-source physically based render engine for Blender, 3ds Max, Cinema 4D and Softimage hits 'official' release.
Monday, September 10th, 2012
Newly open-sourced tool analyses BRDF data, enabling comparison to data from real-world materials.
Friday, August 31st, 2012
Updated: Volumetric format used on Puss in Boots due for integration into "next major release" of Houdini.
Wednesday, August 8th, 2012
Find reference, effects and B-roll footage on this new web community from the folk behind Brusheezy.
Friday, July 20th, 2012