Open-source renderer gets new shadowcatcher system, plus variance clamping to reduce artefacts in renders.
Wednesday, May 18th, 2016
Open-source renderer gets new shadowcatcher system, plus variance clamping to reduce artefacts in renders.
Wednesday, May 18th, 2016
Open-source character generator gets new figure posing and facial expression systems, new skin textures, and proper FBX export.
Tuesday, May 17th, 2016
Windows and Mac tool used on Futurama and Studio Ghibli movies is free to download from 26 March.
Monday, March 21st, 2016
Updated: Open-source 3D tool gets support for OpenVDB volumetrics, better sculpting and Boolean tools.
Monday, March 21st, 2016
Open-source 2D and 3D game engine gets improved scene editor and debugging tools, plus support for plugins and live scene editing.
Wednesday, March 9th, 2016
Download the first offical release of the 'feature film quality' auto-rigging and skinning system for Blender.
Monday, January 18th, 2016
Big update to open-source image-editing tool adds support for 32-bits-per-channel colour, OpenEXR files.
Monday, November 30th, 2015
New 'experimental' release adds new tools and fixes old bugs in the pioneering open-source raytracer.
Friday, October 23rd, 2015
Handy free live link plugin lets users composite Blender video projects in Natron, not the native compositor.
Thursday, October 22nd, 2015
Big update to the open-source compositor adds Python support, roto painting and new dopesheet. Check out the new features here.
Friday, October 9th, 2015
Open-source paint tool gets better PSD support, new tangent normal brush engine to paint normal maps.
Friday, September 4th, 2015
Now officially shipping: Open-source renderer gets major speed boosts, support for AOVs. New 3ds Max exporter to come.
Wednesday, September 2nd, 2015
See a list of new features planned for version 1.5 of the open-source app that creates vector animations that mimic 3D forms.
Saturday, August 8th, 2015